
Had this issue trying to play Fortnite on Windows 7, this is how I was able to resolve it. The speed of the CPU / graphics card though I don't believe had anything to do with the error - the power to the GPU did. As referenced earlier, I noticed the issue when I had decided not to bring my power supply and working off of battery as I would be testing at a library location to be sure the internet was working (the demo project was on web widgets in Unreal). It isn't streaming - it is a very low level laptop running some of my game demos for demonstration at the Unreal Discussion group in Pittsburgh, PA. In regard to the lag, I completely expect that.

The error may even be a good in regards to preservation of the video card and their computer system itself. EG: Running a desktop computer with a high end GPU and only 350 watt power supply for example could increase risk for this happening. I think the error needs to be clarified when shown adding the possibility of a power issue with their video card. I think that Epic may be getting a "bad rep" because of this issue. I am glad that your issue got resolved with my help! Here's an open list of games experiencing (allegedly) the same problem: The last working drivers seem to be 382.05 released on 4th of May.Īs such, I would like to receive all possible information on this issue, on what is causing it and how to circumvent it if possible.Įven more important, I would like to know if Epic Games is actively working with Nvidia to solve this issue at its source (like AMD should be doing, as stated here: ) The problem persists even after the release of the drivers 382.53 on the 9th of June. The issue I'm talking about is this one:


Since the release of drivers 382.33 on the 22nd of May, several Unreal Engine 4 games have been affected by heavy system crashes that make playing such games impossible.
